Service summary
HealthChecking
Registered games—
Node—
Schemav1
Louini multiplayer infrastructure
Game-scoped lobby signaling, transport coordination, and optional ENet and TURN relay services for Louini games.
Creates isolated game sessions and coordinates players without interpreting game-specific state.
Negotiates configured peer transports and provides opaque relay fallback when a direct path is unavailable.
Exposes live aggregate metrics and a token-protected console for server maintenance.
Games currently configured on this deployment.